[osg-users] How to properly compile osg with EGL support?

Trajce Nikolov NICK trajce.nikolov.nick at gmail.com
Mon Apr 29 22:38:39 PDT 2019


Hi Community,

we are back on this issue now days. I have tried the osgEGL project from
guthub and I am having the same problem I had before. Crash .. Here is the
stack trace. Any clue?

0    glGetString            0x7ffff62ccae9
1    osg::State::initializeExtensionProcs()            0x7ffff6d1e3ed
2    osg::GraphicsContext::makeCurrent()            0x7ffff6c2a4f2
3    osg::GraphicsThread::run()            0x7ffff6c30117
4    OpenThreads::ThreadPrivateActions::StartThread(void *)
0x7ffff6873375
5    start_thread
/usr/lib/debug/.build-id/b1/7c21299099640a6d863e423d99265824e7bb16.debug
333    0x7ffff48d46ba
6    clone    /usr/lib/debug/lib/x86_64-linux-gnu/libc-2.23.so    109
0x7ffff599741d




On Fri, Jan 25, 2019 at 9:47 AM Omar Álvarez <omar.alvarez at cinfo.es> wrote:

> I have created a small repo with my changes based on your code. I will try
> to update the readme today, but compiling it is pretty straightforward.
>
> https://github.com/omaralvarez/osgEGL
>
> I still need to clean up the code and see what is going on with the
> warnings, but it looks like it is working properly with the OSG master
> branch.
>
> El jue., 24 ene. 2019 a las 23:49, Trajce Nikolov NICK (<
> trajce.nikolov.nick at gmail.com>) escribió:
>
>> Hi,
>>
>> here is how far we have got (not too far but I think it is in the right
>> direction). Let see if you have some
>>
>> On Thu, Jan 24, 2019 at 12:06 AM Omar Álvarez <omar.alvarez at cinfo.es>
>> wrote:
>>
>>> Hi,
>>>
>>> Sounds good. Tomorrow morning I will compile it. I will probably also
>>> make some changes in how GL is used in CMake since to make EGL work you
>>> need to link to GLVND GL. Thanks for the tips to get OSG to compile.
>>>
>>> If you have some code already I will gladly take a look and see if I can
>>> make it work. I’ll be happy to share my findings with everybody. If
>>> everything goes ok we should have a working example and maybe a tutorial.
>>> Do you have a github repo?
>>>
>>> Regards,
>>>
>>> Omar.
>>> _______________________________________________
>>> osg-users mailing list
>>> osg-users at lists.openscenegraph.org
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>
>>
>> --
>> trajce nikolov nick
>> _______________________________________________
>> osg-users mailing list
>> osg-users at lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>


-- 
trajce nikolov nick
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20190430/9e8b71d7/attachment.html>


More information about the osg-users mailing list