[osg-users] osgViewer GraphicsWindowX11 Event Handling
Eric Stancliff
ericstancliff at yahoo.com
Thu Apr 25 10:33:18 PDT 2019
Chris,
I want to move away from using QOpenGLContexts because they limit my ability to implement the improved threading models compatible with osgViewer::CompositeViewer. One of my devs has also bumped into issues with assumptions made by some low level osgEarth code for gpu techniques and draping.
Previously we were converting QEvents to osg events and adding to our event queue, which theoretically I could still do with this new approach. But it would only be necessary for the X11 window as the events happen naturally for windows. If there's a bug I can find to prevent the need for this translation it would be preferred.
Eric
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http://forum.openscenegraph.org/viewtopic.php?p=75901#75901
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