[osg-users] [forum] Dragging individual model nodes
Catalin Flower
inbox.icf at gmail.com
Wed Apr 24 00:30:59 PDT 2019
Hi,
You have to find the node associated to your object by intersection:
osgUtil::LineSegmentIntersector::Intersections ints;
bool bHasIntersections = viewer->computeIntersections(viewer->getCamera(), osgUtil::Intersector::WINDOW, x, y, ints, CULL_MASK_HERE);
if (bHasIntersections)
{
const osgUtil::LineSegmentIntersector::Intersection& inter = *(ints.begin());
const osg::NodePath& nodePath = inter.nodePath;
unsigned int idx = nodePath.size();
while (idx--)
{
osg::Node*node =nodePath[idx];
....
Thank you!
Cheers,
Catalin
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=75881#75881
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