[osg-users] Getting LigtModel from viewer
Claudio Benghi
claudio.benghi at gmail.com
Mon Apr 8 01:39:46 PDT 2019
Hello Robert,
Your solution works very well, the code I'm using to get the LightModel is
Code:
osg::LightModel *lightModel = dynamic_cast<osg::LightModel*> (viewer->getCamera()->getStateSet()->getAttribute(osg::StateAttribute::LIGHTMODEL));
I've already tested that changing its state does affect the render as expected.
It's a good sign that even after years of evolution you have access to nested instances so easily. Keep up the great work.
Thank you!
Claudio
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http://forum.openscenegraph.org/viewtopic.php?p=75793#75793
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