[osg-users] Getting LigtModel from viewer

Claudio Benghi claudio.benghi at gmail.com
Mon Apr 8 01:39:46 PDT 2019


Hello Robert,

Your solution works very well, the code I'm using to get the LightModel is 


Code:

osg::LightModel *lightModel = dynamic_cast<osg::LightModel*> (viewer->getCamera()->getStateSet()->getAttribute(osg::StateAttribute::LIGHTMODEL));




I've already tested that changing its state does affect the render as expected.

It's a good sign that even after years of evolution you have access to nested instances so easily. Keep up the great work.

Thank you!
Claudio

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http://forum.openscenegraph.org/viewtopic.php?p=75793#75793







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