[osg-users] OpenSceneGraph-3.6.3 release candidate 2 tagged

Robert Osfield robert.osfield at gmail.com
Wed Sep 12 09:11:30 PDT 2018


Hi Glenn,

I've compiled and run the example against the 3.6 branch with images
from OpenSceneGraph-Data/Images and it runs on my Kubuntu 18.04/NVidia
system without any obvious issue.  Could you explain what the issue
looks like so I could specifically test it?

Laurens Voerman has kindly investigated the issue and has a PR that
addresses it:
   https://github.com/openscenegraph/OpenSceneGraph/pull/624/files

I want to be able to recreate the issue so that I can confirm that the
PR fixes it - it looks like it fixes it to me but don't want to make
any assumptions.

Cheers,
Robert.


On Tue, 11 Sep 2018 at 21:23, Glenn Waldron <gwaldron at gmail.com> wrote:
>
> Robert,
>
> Mipmapping is broken for Texture2DArray when glTexStorage is enabled.
> If you set OSG_GL_TEXTURE_STORAGE=OFF, it works properly again.
>
> Here is a standalone cpp you can use to reproduce the issue:
> https://gist.github.com/gwaldron/9d65c35a5d940965429f401331b72420
>
> Windows 10, NVIDIA 760GTX, OSG 3.6.x branch tip 9/11/18.
>
> Glenn Waldron
>
>
> On Tue, Sep 11, 2018 at 7:36 AM Robert Osfield <robert.osfield at gmail.com> wrote:
>>
>> Hi All,
>>
>> I have just tagged the 3.6.3 release candidate 2:
>>
>>     https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.3-rc2
>>
>> My aim is to tag the 3.6.3 at the end of this week. Please test and
>> provide positive/negative feedback via this thread.  :-)
>>
>> Cheers,
>> Robert.
>>
>> -- Changes since 3.6.3-rc1
>>
>> Tue, 11 Sep 2018 11:56:04 +0100
>> Author : Robert Osfield
>> Updated rc number 2 for 3.6.3-rc2
>>
>> Tue, 11 Sep 2018 11:29:36 +0100
>> Author : OpenSceneGraph git repository
>> Merge pull request #620 from LaurensVoerman/txt_SCREEN_COORDSfix scale
>> problem for osgText with characterSizeMode SCREEN_COORDS and _position
>> set.
>>
>> Tue, 11 Sep 2018 11:23:34 +0100
>> Author : Robert Osfield
>> Fixed hang using a ReentrantMutex
>>
>> Tue, 11 Sep 2018 10:13:49 +0100
>> Author : Robert Osfield
>> Fixed build
>>
>> Tue, 11 Sep 2018 09:31:35 +0100
>> Author : Robert Osfield
>> Fixed build
>>
>> Tue, 11 Sep 2018 09:03:01 +0100
>> Author : Robert Osfield
>> Cleaned up code
>>
>> Mon, 10 Sep 2018 08:00:41 -0400
>> Author : gwaldron
>> osgText: fixed thread-safety issues in Glyph and Font
>>
>> Sat, 8 Sep 2018 18:18:33 +0200
>> Author : mp3butcher
>> fix examples context creation for X11 (when display not :0.0)
>>
>> Tue, 11 Sep 2018 08:34:20 +0100
>> Author : OpenSceneGraph git repository
>> Merge pull request #619 from mathieu/topic/SaveInlinedImagesAdded
>> saving of inline Images without having the physical image file.
>>
>> Tue, 11 Sep 2018 08:11:27 +0100
>> Author : Robert Osfield
>> Added greater control of how cubemap is set up and controlled
>>
>> Fri, 7 Sep 2018 15:09:15 +0200
>> Author : Laurens Voerman
>> fix scale problem for osgText with characterSizeMode SCREEN_COORDS and
>> _position set.
>>
>> Fri, 7 Sep 2018 14:04:41 +0200
>> Author : Mathieu MARACHE
>> Added saving of inline Images without having the physical image
>> file.The can be read from and inlined image file
>>
>>
>> Thu, 6 Sep 2018 12:30:18 +0100
>> Author : Robert Osfield
>> Merge branch 'OpenSceneGraph-3.6' of
>> https://github.com/openscenegraph/OpenSceneGraph into
>> OpenSceneGraph-3.6
>>
>> Thu, 6 Sep 2018 12:29:44 +0100
>> Author : Robert Osfield
>> Updated for 3.6.3-rc1
>>
>> Thu, 6 Sep 2018 11:50:21 +0100
>> Author : Robert Osfield
>> Fixed memory leak with assignment of default value to ObjectSerializer
>>
>> Wed, 5 Sep 2018 18:06:25 +0100
>> Author : OpenSceneGraph git repository
>> Merge pull request #616 from
>> eligovision/OpenSceneGraph-3.6_particlesParticleSystem: Added support
>> for GLES2 and upper (GL_QUADS -> GL_TRI…
>>
>> Wed, 5 Sep 2018 18:01:33 +0100
>> Author : Robert Osfield
>> Fixed copy constructor
>>
>> Wed, 5 Sep 2018 19:00:29 +0300
>> Author : Konstantin S. Matveyev
>> ParticleSystem: Using of GL_TRIANGLES for GLES2 and upper; GL_QUADS otherwise
>>
>> Wed, 5 Sep 2018 14:04:57 +0100
>> Author : OpenSceneGraph git repository
>> Merge pull request #617 from aluaces/Image_scaleImage_typoFix typo in
>> the initial check of Image::scaleImage().
>>
>> Wed, 5 Sep 2018 13:27:35 +0200
>> Author : Alberto Luaces
>> Fix typo in the initial check of Image::scaleImage().
>>
>> Wed, 5 Sep 2018 14:00:09 +0300
>> Author : Konstantin S. Matveyev
>> ParticleSystem: Added support for GLES2 and upper (GL_QUADS -> GL_TRIANGLES)
>>
>> Tue, 4 Sep 2018 10:35:38 -0400
>> Author : Jason Beverage
>> Protect the _programSet in Shader with a mutex. This prevents thread
>> safety issues when Shader objects are used in multiple programs.
>>
>> Wed, 5 Sep 2018 09:33:24 +0100
>> Author : Robert Osfield
>> Updated ChangeLog
>>
>> Tue, 4 Sep 2018 15:26:30 +0100
>> Author : Robert Osfield
>> Changed the ShapeDrawable::build() methpd so that it does run when the
>> ShadpwDrawabe is a KdTree.
>>
>> Tue, 4 Sep 2018 14:13:32 +0100
>> Author : Robert Osfield
>> Updated SO version as XmlNode::Input changes change the ABI
>>
>> Tue, 4 Sep 2018 12:19:14 +0100
>> Author : Robert Osfield
>> Added support for reading UTF-8 encoded of xml files
>>
>> Mon, 3 Sep 2018 12:30:02 +0100
>> Author : Robert Osfield
>> Changed the logic for whether to call setUpThreading() in
>> setThreadingModel() to make it possible to changed threadings even if
>> the threading model starts of as SingleThreaded
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>
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