[osg-users] OpenSceneGraph-3.6.3 release candidate 2 tagged
Daniel Emminizer, Code 5773
dan.emminizer at nrl.navy.mil
Tue Sep 11 06:44:46 PDT 2018
Hi Robert,
So far so good here with initial testing. I had been concerned about Laurens's update on text, but it looks like it turned out without problems. I was able to adjust back one of the text scaling options so now we're back to consistent between 3.4.1, 3.6.2, and 3.6.3-rc2, with 3.4.1 and 3.6.3-rc2 having identical scaling factors.
The mutex change from Glenn appears to have solved an edge case crash we independently discovered a couple days ago also.
So far so good.
- Dan
> -----Original Message-----
> From: osg-users [mailto:osg-users-bounces at lists.openscenegraph.org] On
> Behalf Of Robert Osfield
> Sent: Tuesday, September 11, 2018 7:36 AM
> To: OpenSceneGraph Users
> Subject: [osg-users] OpenSceneGraph-3.6.3 release candidate 2 tagged
>
> Hi All,
>
> I have just tagged the 3.6.3 release candidate 2:
>
>
> https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGr
> aph-3.6.3-rc2
>
> My aim is to tag the 3.6.3 at the end of this week. Please test and
> provide positive/negative feedback via this thread. :-)
>
> Cheers,
> Robert.
>
> -- Changes since 3.6.3-rc1
>
> Tue, 11 Sep 2018 11:56:04 +0100
> Author : Robert Osfield
> Updated rc number 2 for 3.6.3-rc2
>
> Tue, 11 Sep 2018 11:29:36 +0100
> Author : OpenSceneGraph git repository
> Merge pull request #620 from LaurensVoerman/txt_SCREEN_COORDSfix
> scale
> problem for osgText with characterSizeMode SCREEN_COORDS and
> _position
> set.
>
> Tue, 11 Sep 2018 11:23:34 +0100
> Author : Robert Osfield
> Fixed hang using a ReentrantMutex
>
> Tue, 11 Sep 2018 10:13:49 +0100
> Author : Robert Osfield
> Fixed build
>
> Tue, 11 Sep 2018 09:31:35 +0100
> Author : Robert Osfield
> Fixed build
>
> Tue, 11 Sep 2018 09:03:01 +0100
> Author : Robert Osfield
> Cleaned up code
>
> Mon, 10 Sep 2018 08:00:41 -0400
> Author : gwaldron
> osgText: fixed thread-safety issues in Glyph and Font
>
> Sat, 8 Sep 2018 18:18:33 +0200
> Author : mp3butcher
> fix examples context creation for X11 (when display not :0.0)
>
> Tue, 11 Sep 2018 08:34:20 +0100
> Author : OpenSceneGraph git repository
> Merge pull request #619 from mathieu/topic/SaveInlinedImagesAdded
> saving of inline Images without having the physical image file.
>
> Tue, 11 Sep 2018 08:11:27 +0100
> Author : Robert Osfield
> Added greater control of how cubemap is set up and controlled
>
> Fri, 7 Sep 2018 15:09:15 +0200
> Author : Laurens Voerman
> fix scale problem for osgText with characterSizeMode SCREEN_COORDS and
> _position set.
>
> Fri, 7 Sep 2018 14:04:41 +0200
> Author : Mathieu MARACHE
> Added saving of inline Images without having the physical image
> file.The can be read from and inlined image file
>
>
> Thu, 6 Sep 2018 12:30:18 +0100
> Author : Robert Osfield
> Merge branch 'OpenSceneGraph-3.6' of
> https://github.com/openscenegraph/OpenSceneGraph into
> OpenSceneGraph-3.6
>
> Thu, 6 Sep 2018 12:29:44 +0100
> Author : Robert Osfield
> Updated for 3.6.3-rc1
>
> Thu, 6 Sep 2018 11:50:21 +0100
> Author : Robert Osfield
> Fixed memory leak with assignment of default value to ObjectSerializer
>
> Wed, 5 Sep 2018 18:06:25 +0100
> Author : OpenSceneGraph git repository
> Merge pull request #616 from
> eligovision/OpenSceneGraph-3.6_particlesParticleSystem: Added support
> for GLES2 and upper (GL_QUADS -> GL_TRI…
>
> Wed, 5 Sep 2018 18:01:33 +0100
> Author : Robert Osfield
> Fixed copy constructor
>
> Wed, 5 Sep 2018 19:00:29 +0300
> Author : Konstantin S. Matveyev
> ParticleSystem: Using of GL_TRIANGLES for GLES2 and upper; GL_QUADS
> otherwise
>
> Wed, 5 Sep 2018 14:04:57 +0100
> Author : OpenSceneGraph git repository
> Merge pull request #617 from aluaces/Image_scaleImage_typoFix typo in
> the initial check of Image::scaleImage().
>
> Wed, 5 Sep 2018 13:27:35 +0200
> Author : Alberto Luaces
> Fix typo in the initial check of Image::scaleImage().
>
> Wed, 5 Sep 2018 14:00:09 +0300
> Author : Konstantin S. Matveyev
> ParticleSystem: Added support for GLES2 and upper (GL_QUADS ->
> GL_TRIANGLES)
>
> Tue, 4 Sep 2018 10:35:38 -0400
> Author : Jason Beverage
> Protect the _programSet in Shader with a mutex. This prevents thread
> safety issues when Shader objects are used in multiple programs.
>
> Wed, 5 Sep 2018 09:33:24 +0100
> Author : Robert Osfield
> Updated ChangeLog
>
> Tue, 4 Sep 2018 15:26:30 +0100
> Author : Robert Osfield
> Changed the ShapeDrawable::build() methpd so that it does run when the
> ShadpwDrawabe is a KdTree.
>
> Tue, 4 Sep 2018 14:13:32 +0100
> Author : Robert Osfield
> Updated SO version as XmlNode::Input changes change the ABI
>
> Tue, 4 Sep 2018 12:19:14 +0100
> Author : Robert Osfield
> Added support for reading UTF-8 encoded of xml files
>
> Mon, 3 Sep 2018 12:30:02 +0100
> Author : Robert Osfield
> Changed the logic for whether to call setUpThreading() in
> setThreadingModel() to make it possible to changed threadings even if
> the threading model starts of as SingleThreaded
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