[osg-users] OpenSceneGraph-3.6.3 release candidate 1 tagged!
Glenn Waldron
gwaldron at gmail.com
Thu Sep 6 07:57:51 PDT 2018
Robert,
I apologize for not proposing this sooner. I made a couple updates to the
Font and Glyph classes to address some thread-safety problems, and then
forgot about them until now :)
Creating objects from different threads was causing some unprotected access
and this cleans that up.
https://github.com/pelicanmapping/OpenSceneGraph/commit/c8b5a925459aa624a1d779192d3b8b0d7c4fa767
I made this change against the 3.6.x branch. It's a small patch, but if you
need a proper PR let me know and I'll spend some time putting it together.
Glenn Waldron
On Thu, Sep 6, 2018 at 7:38 AM Robert Osfield <robert.osfield at gmail.com>
wrote:
> Hi All,
>
> I have tagged the first release candidate for the upcoming 3.6.3 stable
> release:
>
>
> https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.3-rc1
>
> To make sure that this stable release is a rock solid as we can make
> it I need the community to help out with build and runtime testing
> across all the build platforms that our users are working with. Any
> issues please post them to this thread and we can work together to
> resolve them.
>
> My goal for 3.6.3 is to make sure all reported issues have be resolved
> prior to tagging the final release. I would love to be able to get
> 3.6.3 out by the end of next week, so prompt testing would be very
> much appreciated.
>
> Cheers,
> Robert.
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>
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