[osg-users] Rendering multiple screens
Nathalie Ruano
nruano at gatech.edu
Wed Oct 31 13:46:56 PDT 2018
Hi,
I'm fairly new to the the osg community but I'm currently trying to create a program that will span over 4 screens (same view different angles).
I tried to setup viewer.setUpViewAcrossAllScreens() but it crashes claiming the following:
Error: win32windowingsystem::getsampleopenGLcontext() - unable to create an OpenGL rendering context
Grapicswindow has not been created succesfully.
Error: win32windowingsystem::getsampleopenGLcontext() - unable to create an OpenGL rendering context
Grapicswindow has not been created succesfully.
Error: [screen #0] GraphicsWindowWin32::makeCurrentImplementation() - Window not realized; cannot do makeCurrent.
Warning: detected OpenGL error 'invalid operation' at Before Renderer::compile
Warning: detected OpenGL error 'invalid operation' at start of GLOBjectsVisitor::apply(osg::Drawable& drawable)
Any help would be great !
Thanks,
Nat
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http://forum.openscenegraph.org/viewtopic.php?p=75159#75159
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