[osg-users] Osgdem created terrains not displaying textures on MacOS

Chris Hanson xenon at alphapixel.com
Wed Oct 24 13:29:30 PDT 2018


Have you cranked up the OSG Notify level higher to see if OSG is logging
any particular OpenGL errors?

Have you tried running it under a GL debugging tool like Nvidia's NSight
Eclipse ( https://developer.nvidia.com/nsight-eclipse-edition ) or APItrace
( https://apitrace.github.io/ )?

Either of those might be able to pinpoint what extension you're trying to
use that isn't working, or other OpenGL MacOS issues that are triggering
the failure.

If you don't pin it down, email me privately and I can give you some other
suggestions. We've worked on similar tools and multiple platforms and we
should chat anyway.


On Wed, Oct 24, 2018 at 10:10 PM Remo Eichenberger <osgforum at tevs.eu> wrote:

> Hi,
>
> Try to use OSG 3.6.3 with activated GLCore on MacOSX. For example: We only
> have minor issues with osgEarth on MacOSX. It works great.
>
> Cheers,
> Remo
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=75120#75120
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>


-- 
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