[osg-users] Resizing FBO camera while rendering

Robert Osfield robert.osfield at gmail.com
Tue Oct 2 06:45:06 PDT 2018

Hi Rômulo,

On Tue, 2 Oct 2018 at 12:40, Rômulo Cerqueira
<romulogcerqueira at gmail.com> wrote:
> I use the method setupViewer() "to resize" the FBO as well (by instantiating the viewer, camera, texture and callback again). This approach was the best way so far to minimize this problem.

So you are setting a whole new graphics context and associated data on
each resize?

With this you are getting the GL error?


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