[osg-users] playing videos with audio channels with the ffmpeg plugin
Raymond de Vries
reedevee at gmail.com
Wed Nov 21 23:47:20 PST 2018
Hi,
Reading the source code of the osgmovie example there is sample code for
using SDL or SDL2. Maybe that helps?
Cheers, good luck,
Raymond
On 11/21/2018 10:31 PM, Chris Hanson wrote:
> Refer to Mattias Helsing's answer here:
> http://forum.openscenegraph.org/viewtopic.php?t=9707
>
> You need an audio subsystem like osgAudio or even SDL to output the
> audio to.
>
> On Wed, Nov 21, 2018 at 10:16 PM Trajce Nikolov NICK
> <trajce.nikolov.nick at gmail.com <mailto:trajce.nikolov.nick at gmail.com>>
> wrote:
>
> Hi Community,
>
> I have video with audio and when I playback the file with osgmovie
> I see in the debug the audio channel is attached but can not hear
> anything :-). Is there any magic, perheps to set the audio device
> somehow? Thank you for any hint!
>
> Here is the ouput
>
> osgmovie VID00032.mpg.ffmpeg
> void StateSet::setGlobalDefaults() ShaderPipeline disabled.
> ffmpeg::open(VID00032.mpg) size(720, 480) aspect ratio 1.18519
> Attaching FFmpegAudioStream
> image->s()720 image-t()=480 aspectRatio=1.18519
> void StateSet::setGlobalDefaults() ShaderPipeline disabled.
>
> --
> trajce nikolov nick
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> --
> Chris 'Xenon' Hanson, omo sanza lettere. Xenon at AlphaPixel.com
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