[osg-users] OpenSceneGraph-3.6.0 stable release is tagged!

michael kapelko kornerr at gmail.com
Thu May 31 03:38:21 PDT 2018


Hi.

I know I'm late to the party, however, I'd like to note that 3.6.0
version broke public API for iOS.
osgViewer::GraphicsWindowIOS::WindowData constructor has been updated
by injecting an optional parameter in the middle of constructor
argument list.
This broke my iOS builds. No kudos for the contributor who did it.

This note is just a reminder for everyone to keep public API stable.


On 25 April 2018 at 19:42, Robert Osfield <robert.osfield at gmail.com> wrote:
> Hi Ralf,
>
> Could you post a separate thread for discussion about possible changes
> to the Cmake side.
>
> Thanks,
> Robert.
>
> On 25 April 2018 at 16:30, Ralf Habacker <ralf.habacker at freenet.de> wrote:
>> Am 08.04.2018 um 21:26 schrieb Robert Osfield:
>>> Hi Max,
>>>
>>> On 8 April 2018 at 14:48, Max Maslov <maxmaslov.kras at gmail.com> wrote:
>>>> Any hints about further development plans?
>>>
>>> I am now away on trip for the week - giving an OSG training course!
>>> Once I'm back at my office I'll have some time to discuss future work
>>> on OSG.
>>
>> I'm just adding osg to a commercial application and with that one thing
>> comes to my mind: Currently osg cmake build support depends on public
>> releases of cmake. Any change to the find_package related files needs to
>> be submitted to cmake. Fortunally cmake has support to let projects add
>> those required files to the project itself, which installs them with all
>> other installed files and could be used by clients out of the box.
>>
>> This is possible with the help of Config-file Packages (see
>> https://cmake.org/cmake/help/git-master/manual/cmake-packages.7.html#creating-packages)
>>
>> Cheers
>> Ralf
>>
>>
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