[osg-users] Please test OpenSceneGraph-3.6

Daniel Emminizer, Code 5773 dan.emminizer at nrl.navy.mil
Mon May 21 05:23:45 PDT 2018


Hi Robert,

Looks good from my end for compiling on MSVC 2015.  Compiles and links without problem, same with osgQt.

 - Dan


> -----Original Message-----
> From: osg-users [mailto:osg-users-bounces at lists.openscenegraph.org] On
> Behalf Of Robert Osfield
> Sent: Monday, May 21, 2018 8:15 AM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] Please test OpenSceneGraph-3.6
> 
> Hi Dan,
> 
> On 21 May 2018 at 12:42, Daniel Emminizer, Code 5773
> <dan.emminizer at nrl.navy.mil> wrote:
> > Seems like a reasonable approach.  I'll rebuild on my side when you think
> you have something good.
> 
> I have checked in locally expanded version of the macro for
> GraphicsWindowWin32.cpp, and restored the macro to it's original
> location in the include/osg/GraphicsContext header:
> 
> 
> https://github.com/openscenegraph/OpenSceneGraph/commit/dce6684c59
> 698664771669ab7e21fbe4e26e5f42
> 
> I haven't tested under Windows thought so feedback would be very
> welcome.
> 
> Robert.
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