[osg-users] Please test OpenSceneGraph-3.6

Daniel Emminizer, Code 5773 dan.emminizer at nrl.navy.mil
Mon May 21 03:48:51 PDT 2018

Hi Robert,

Getting a Windows build error on osgQt from the change on REGISTER_WINDOWINGSYSTEMINTERFACE() macro from last week.  Are you the right person to report the problem to?

osgQt's GraphicsWindowQt.cpp includes the line:

  #if 1

With the change to the macro, it expands to:
  extern "C" OSGVIEWER_EXPORT void graphicswindow_qt(void) {} ....

where OSGVIEWER_EXPORT is defined as "__declspec(dllimport)" (because we're now in osgQt and not osgViewer)

One possible fix is to add a parameter to REGISTER_WINDOWINGSYSTEMINTERFACE to specify the export flavor, such as:

  #define REGISTER_WINDOWINGSYSTEMINTERFACE(export_type, ext, classname) \
    extern "C export_type void ...


Of course the down-side is that it would change the interface to the macro; but that seems better than the alternative of breaking on Windows.  I'm happy to test if you need.

 - Dan

> -----Original Message-----
> From: osg-users [mailto:osg-users-bounces at lists.openscenegraph.org] On
> Behalf Of Robert Osfield
> Sent: Friday, May 18, 2018 10:49 AM
> To: OpenSceneGraph Users
> Subject: [osg-users] Please test OpenSceneGraph-3.6
> Hi All,
> I have checked in a few fixes today, one of them I'm not confident
> that it'll work across all platforms so I won't make 3.6.1-rc5 today,
> instead I'll wait for feedback from the community.
> As usual please let us know via this thread about success or failures.
> Thanks for the testing,
> Robert.

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