[osg-users] OpenSceneGraph-3.6.1 release candidate 5 is tagged
Robert Osfield
robert.osfield at gmail.com
Sun May 20 05:47:47 PDT 2018
Hi All,
I have fixed an issue with text SCREEN_COORDS scaling so this means
all the issues I'm aware of are now resolved. To wrap this up I've
tagged 3.6.1-rc5.
https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.1-rc5
As before please test build or the platforms you have available and
against your own applications. If you have success or issues please
report them here so we get a feel of whether things have converged now
and we are ready of tagging 3.6.1 itself.
Cheers,
Robert.
-- ChangeLog since 3.6.1-rc4
Sun, 20 May 2018 13:22:58 +0100
Author : Robert Osfield
Restructed SCREEN auto scaling so that it's removes the rotation of
the modelview matrix so that the XY coords of the text map directly to
window xy coords for all text alignment types
Fri, 18 May 2018 15:49:28 +0100
Author : Robert Osfield
Updates in prep for 3.6.1-rc5
Fri, 18 May 2018 14:58:53 +0100
Author : Robert Osfield
Moved REGISTER_WINDOWINGSYSTEMINTERFACE from
include/osg/GraphicsContext to include/osgViewer/GraphicsWindow and
added OSGVIEWER_EXPORT
Fri, 18 May 2018 13:53:39 +0100
Author : Robert Osfield
Added GL_RED and GL_RG support to _readColor()/Image::getColor();
Fri, 18 May 2018 12:52:50 +0100
Author : Robert Osfield
Cleaned up the WindowingSystemInterface registration
Fri, 18 May 2018 12:47:34 +0100
Author : Robert Osfield
Fixed create of graphics context by explicting adding
USE_GRAPHICSWINDOW to force the WindowingSystemInterface to initialize
Fri, 18 May 2018 12:42:20 +0100
Author : Robert Osfield
Quitened down unsupport compression output when passing in a file with
a non rgb extension
Fri, 18 May 2018 10:00:10 +0100
Author : Robert Osfield
Introduced a local StateGraph hierarchy into
CullVisitor::apply(osg::Camera&) and RenderBin to fixed RTT Camera bug
where multiple RTT Camera end up with the rendering back end results
assigned to them which occured when RTT Camera's share the same
StateSet or null StateSet.
Mon, 14 May 2018 09:34:04 +0100
Author : Robert Osfield
Fixed support for update and event callbacks on
StateSet/Uniform/StateAttributes on View(er) Cameras.
Mon, 14 May 2018 08:43:08 +0100
Author : Robert Osfield
Renamed the counter used to enable traversal order sorting
Mon, 14 May 2018 08:24:02 +0100
Author : Robert Osfield
Improved the handling of precision
Sun, 13 May 2018 11:52:06 +0100
Author : Robert Osfield
Fixed crash when using ShapeDrawable with a TriangleMesh or ConvexHull
shape due to missing texture coords
Sun, 13 May 2018 09:23:38 +0100
Author : Robert Osfield
Updated for rc
Sun, 13 May 2018 09:18:31 +0100
Author : Robert Osfield
Removed _traverseNumber variable that was duplicating the one in
NodeVisitor base class
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