[osg-users] OpenSceneGraph-3.6.1 release candidate 2 tagged
Daniel Emminizer, Code 5773
dan.emminizer at nrl.navy.mil
Sat May 5 10:41:37 PDT 2018
Hi Robert,
Thanks for the update. I rebuilt today and retried. It does fix the problem in the test app I sent. It also fixed scaling problems in one of our primary applications. But it does not fix the problem in my other full-scale application. But two out of three apps isn't bad!
I will try to remodel parts of that application in osgtext again on Monday to see if I can reproduce the bad behavior. I'm guessing it's due to something strange we're doing with the projection matrix that is unexpected.
Thanks for the support. I will let you know on Monday if I can get a reproducible example or not.
- Dan
-----Original Message-----
From: osg-users [mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Robert Osfield
Sent: Saturday, May 05, 2018 10:51 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 2 tagged
Hi Dan,
Thanks for the test program. I was able to reproduce the odd scaling
behaviour and have redone the scaling code so it now ties the scale to
the vertical axis and now handles the resizes consistently. I have
checked the fix in the OpenSceneGraph-3.6 branch and master.
Could you test it out on your application and let me know how you get
on. If this goes OK then I'll tag 3.6.1-rc3
Robert.
More information about the osg-users
mailing list