[osg-users] Looking for FBX models to test out our FBX plugin

Robert Osfield robert.osfield at gmail.com
Fri Mar 9 08:20:06 PST 2018

Hi All,

I'm currently looking to re-factor elements of the FBX plugin to make
it more cleaner and flexible but don't have many FBX models myself to
test things.  If you have models that you can share publically or
privately then I'd appreciate being able to add these to my sure any
changes I make don't cause any regressions.

For now my focus will be unifying the way that textures are read and
setup in the OSG's FBX plugin.  I've got a small window of time in
which to look at a few outstanding issues, so will do what I can, it
won't be a major re-factor of the FBX plugin.

Thanks in advance for any FBX models you can share.


More information about the osg-users mailing list