[osg-users] ANGLE/UWP support checked into OSG github

Raymond de Vries reedevee at gmail.com
Mon Jun 4 05:45:26 PDT 2018


Hi Michael,

Isn't this work necessary for the Hololens?

Cheers
Raymond




On 6/4/2018 2:36 PM, michael kapelko wrote:
> Hi.
> Now that Windows Phone is dead, I wonder if UWP still makes any sense
> to invest into.
> OSG runs fine on newest Windows as it is now, so I wonder why would we
> want UWP for. Xbox?
>
> On 1 June 2018 at 17:07, Robert Osfield <robert.osfield at gmail.com> wrote:
>> Hi All,
>>
>> I have created a branch off OSG master for merging ANGLE/UWP support
>> that has been provided my members of the OSG community.  The branch
>> is:
>>
>> https://github.com/openscenegraph/OpenSceneGraph/tree/donvito-illogic-osg-illogic-github
>>
>> If you want to see what changes were required the commit of the PR is:
>>
>> https://github.com/openscenegraph/OpenSceneGraph/commit/a60cd972f62818d63d2198eec7dcf10fe7909d18
>>
>> I am not a Windows user myself so can't test out personally, it would
>> be useful interested Windows users could try out the branch and if
>> everything works well we can merge it with OSG master.  Let us know
>> how you get on in this thread.
>>
>> Cheers,
>> Robert.
>> _______________________________________________
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>> osg-users at lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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