[osg-users] VBO Bug with 3.6.1 and Normal Arrays

Robert Osfield robert.osfield at gmail.com
Sun Jun 3 04:07:48 PDT 2018


On 3 June 2018 at 11:11, Robert Osfield <robert.osfield at gmail.com> wrote:
> Hi Dan,
>
> On 1 June 2018 at 16:01, Daniel Emminizer, Code 5773
> <dan.emminizer at nrl.navy.mil> wrote:
>> Attached is a demo of the problem that generates a console warning.  More complex scenes can cause crashes.  The red triangle has the problem, but the green one does not.
>
> I have built the example, and to help with test have changed the
> #ifdef blocks to ones that check arguments.read("--ro") for the
> RealizerOperation usage and "--reset" for the
> resetVertexAttributeAlias.   Attached is the modified file.

I have tried the test program against the OpenSceneGraph-3.4 branch
and it behaves the same for all command line options.  This doesn't
tell us much other than that there is regression between 3.4 and 3.6.
I haven't tried master yet.

Robert.


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