[osg-users] CameraManipulator init
Sam Brkopac
brkopac at gmail.com
Mon Jul 30 13:48:46 PDT 2018
Hi All,
I was digging through the CameraManipulator code and came across the init function. I noticed it runs a few times during scene setup, and after looking into the code I see the following:
Code:
/**
Start/restart the manipulator.
FIXME: what does this actually mean? Provide examples.
*/
virtual void init(const GUIEventAdapter& ,GUIActionAdapter&) {}
Does anybody have the update documentation or perhaps some notes on when / how the init function is being called?
Thanks, Sam[/code]
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http://forum.openscenegraph.org/viewtopic.php?p=74429#74429
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