[osg-users] osgQt + OSG 3.6.2 Status
Andrew Cunningham
andrewC at mac.com
Fri Jul 27 09:06:10 PDT 2018
robertosfield wrote:
>
> Personally I think Qt is broken in a number of ways. It's really time
> that the computer industry had a C++11 based cross platform Windowing
> API so we can all dump Qt,
>
I would agree QT is not perfect but on the flip-side
- It is the 'last man standing' of x-platform UI's.
- It's actively developed using the latest C++11/14 standards and supported by both a commercial organization and a robust LGPL community
- Is has a new lease of life through PyQT5 and PySide being the 'de-facto' way to build Python based desktop UI's.
- QML is quite interesting
I don't know why QT and OSG seem to fight each other so much, but it seems a PITA to get things working properly as the OP and I have both found mysterious issues popping up that require trips into the debugger and the QT and OSG source. I had to advocate for OSG as other developers were keen to use QT3D instead.
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http://forum.openscenegraph.org/viewtopic.php?p=74404#74404
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