[osg-users] [build] ViewerBase::setThreadingModel() not working
Guy Volckaert
guy.volckaert at meggitt.com
Thu Jul 12 10:22:00 PDT 2018
Actually, if we want to adjust the threading affinity when cycling through the threading model, then would`t be better to if we replaced:
Code:
if (isRealized() && _threadingModel!=SingleThreaded) startThreading();
by
Code:
if (isRealized() && _threadingModel!=SingleThreaded) setUpThreading();
Guy
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=74330#74330
More information about the osg-users
mailing list