[osg-users] How to track down memory leaks?

Igor Spiridonov igwasm at rambler.ru
Wed Jul 11 06:07:30 PDT 2018


I'm facing memory consumption increase If I remove and create new nodes every frame. I don't have it if I use pools but this issue is nagging me anyway. Memory consumption increases gradually and does't stop although visually a  scene looks ok and no lags. I have found this interesting post - 
OpenSceneGraph memory usage when resetting scene (https://stackoverflow.com/questions/37205327/openscenegraph-memory-usage-when-resetting-scene)

Does this cache really exist? If it does then how to track down memory leaks in such situation?

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