[osg-users] Why is osgText::Text very slow when its text is changed?

Raymond de Vries reedevee at gmail.com
Tue Jul 3 22:57:58 PDT 2018


Hi Igor,

I would suggest to use the latest version of the OSG since the text code 
has been changed a lot. Not sure if it resolves your issue but worth a try.

Cheers,
Raymond




On 7/4/2018 7:31 AM, Igor Spiridonov wrote:
> Hi.
> I have about 4000 osg::Text drawables in the scene. If i'm changing their text and color then fps drops significantly. It drops significantly even if I change only text. I use osg 3.2. Is there a way to improve this thing?
>
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