[osg-users] Normal Mapping using Dynamic Cubemap
Sebastian Messerschmidt
sebastian.messerschmidt at gmx.de
Tue Jan 30 00:11:58 PST 2018
I'll try a last time:
> Hi,
>
> I still have problems to manage the normal view from reflected objects (using dynamic cubemaps technique). Please any tip here?
Have you managed to render your normals, colors, depth etc to a MRT-FBO?
If so, the next step is to render to do this 6 times, where each time
you're FBO-attachments are the images of your cube-maps. You will need
separate cubemaps for the normals, colors etc.
Simply tell us where you're stuck. Last time it sounded like you're on a
good way, but I personally don't have much time to help you with the
detailed problems you encountered.
Cheers
Sebastian.
> ...
>
> Thank you!
>
> Cheers,
> Rômulo
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=72885#72885
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
More information about the osg-users
mailing list