[osg-users] Normal Mapping using Dynamic Cubemap

Sebastian Messerschmidt sebastian.messerschmidt at gmx.de
Tue Jan 30 00:11:58 PST 2018

I'll try a last time:

> Hi,
> I still have problems to manage the normal view from reflected objects (using dynamic cubemaps technique). Please any tip here?

Have you managed to render your normals, colors, depth etc to a MRT-FBO?
If so, the next step is to render to do this 6 times, where each time 
you're FBO-attachments are the images of your cube-maps. You will need 
separate cubemaps for the normals, colors etc.

Simply tell us where you're stuck. Last time it sounded like you're on a 
good way, but I personally don't have much time to help you with the 
detailed problems you encountered.


> ...
> Thank you!
> Cheers,
> Rômulo
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=72885#72885
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