[osg-users] disabled lighting after migration

Sebastian Schmidt herrdersuppen at gmail.com
Wed Jan 17 07:28:19 PST 2018

thanks for your reply. I cannot provide any code samples yet.

I forgot to mention that i have multiple pre rendered drawables, 
each in seperate parent node.

After some testing it seems that only one of the parent nodes causes the problem.

Another weird thing: when i set the camera render order to POST_RENDER and push "S" for the first debug mode (StatsHandler), lighting gets enabled again.

OSG Version: 3.0.1
OS: OpenSuse Leap 42.1

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