[osg-users] Conan C++ dependency manager

Julien Valentin julienvalentin51 at gmail.com
Tue Jan 9 14:50:01 PST 2018

Hi all
I made my first step with conan and for that i made a recipe for osg3.4.0
I also upload this bintray but it require approval to be public

I doubt to understood everything but it could be a great multiplatform tool to aggregate the scattered osg eco system

Feel free to give feedback and improvements via github

robertosfield wrote:
> Hi All,
> Below is an "Issue" posted on the openscengraph github page from an
> non OSG developer touting for us to integrate the OSG with the Conan
> C++ depency manager.
> Personally, I'm not familiar with Conan, I have no use for itself
> myself, I guess it might be useful to some in the community.  I don't
> have time to go chasing it up myself as I have way too much on my
> plate already, so I'll defer to the community as to whether it's worth
> pursuing and doing any legwork required.
> As it's really not an "Issue" relating to the OSG but a sales pitch it
> really isn't appropriate place to clog up out Issue list so I'll be
> closing it, but thought it be better at least tell the community about
> it before I do so.
> If you are interested than please look into it and report back to us
> about what steps would need to be taken add the OSG into Conan mix.
> Cheers,
> Robert.
> --- https://github.com/openscenegraph/OpenSceneGraph/issues/395 --
> Hello,
> Do you know about Conan?
> Conan is modern dependency manager for C++. And will be great if your
> library will be available via package manager for other developers.
> Here you can find example, how you can create package for the library.
> If you have any questions, just ask :-)
> --
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