[osg-users] [A standardized way to mod scene graph during runtime?]

Julien Valentin julienvalentin51 at gmail.com
Wed Feb 7 10:16:54 PST 2018

Perhaps my brain bugs, 
but AFAIK there's no way to mod a scenegraph at runtime because it's shared among threads.
What a pity :(
Do you think a mutual exclusion "zone" should be defined in the main loop could be a good  way to proceed? 
We'd then could define a standard way to mod sg executed in the "zone"  
Thank you!


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