[osg-users] Compiling vertext shader fails on Intel

Chris Hanson xenon at alphapixel.com
Tue Dec 18 09:53:05 PST 2018


Good suggestion!

On Tue, Dec 18, 2018 at 6:45 PM Christian Buchner <
christian.buchner at gmail.com> wrote:

> To debug this further, the nvidia driver supports
>
> #pragma optionNV(strict on)
>
> in the shader where it might indicate what could possibly be wrong with
> the code  (this is assuming that there is something wrong in the shader
> code).
>
> Christian
>
>
>
> Am Sa., 15. Dez. 2018 um 22:41 Uhr schrieb Chris Hanson <
> xenon at alphapixel.com>:
>
>> There are some tricks you can use to trigger the Nvidia/Intel
>> autoswitching to force it to run on the NVidia chipset, even if you don't
>> set it up in the NVidia control panel.
>>
>> On Sat, Dec 15, 2018 at 3:56 AM Andrew Cunningham <andrewC at mac.com>
>> wrote:
>>
>>> Hi Chris,
>>> I managed to work around the issue by falling back to a slower rendering
>>> system. Also it turns out the laptop has a switchable graphics subsystem to
>>> nVidia ( which works perfectly) or Intel, so there are two workarounds.
>>>
>>> I'll check out that validator.
>>>
>>> Thanks
>>>
>>> Andrew
>>>
>>> ------------------
>>> Read this topic online here:
>>> http://forum.openscenegraph.org/viewtopic.php?p=75312#75312
>>>
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>> osg-users mailing list
>>> osg-users at lists.openscenegraph.org
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>
>>
>> --
>> Chris 'Xenon' Hanson, omo sanza lettere. Xenon at AlphaPixel.com
>> http://www.alphapixel.com/
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-- 
Chris 'Xenon' Hanson, omo sanza lettere. Xenon at AlphaPixel.com
http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Legal/IP • Forensics • Imaging • UAVs • GIS • GPS •
osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
iPhone/iPad/iOS • Android
@alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775)
623-PIXL [7495]
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