[osg-users] OpenSceneGraph-3.6-TexStorage branch created, needs community testing :-)

michael kapelko kornerr at gmail.com
Wed Aug 22 03:18:57 PDT 2018


Hi. Who's the audience of the change? (i.e. should I care?)
On Tue, 21 Aug 2018 at 15:48, Robert Osfield <robert.osfield at gmail.com> wrote:
>
> HI All,
>
> I have created a OpenSceneGraph-3.6-TexStorage branch to allow
> glTexStorage support that was just in the master branch to be ported
> back onto 3.6.  There isn't any public API changes so it should drop
> in OK compile wise, runtime wise it's a different matter though.
>
> We need testing across a wide range of platforms/hardware and
> application usage cases to know whether this change is safe.  If it
> all looks OK then I'll merge 3.6-TexStorage into the main 3.6 branch
> and then we can start working towards a 3.6.3 release in September.
>
> So please test if you can.  Many thanks,
> Robert.
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