[osg-users] RenderOrder, RenderOrderNums
Johny Canes
psijsma at gmail.com
Sun Aug 19 08:48:13 PDT 2018
Never mind, this had to do with only setting the viewMatrix of the viewer camera.
I have an "override" camera that renders one global material for the whole scene, and it created itself using new Camera( *viewercamera )
This caused the view matrix to always be behind one frame.
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http://forum.openscenegraph.org/viewtopic.php?p=74565#74565
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