[osg-users] RenderOrder, RenderOrderNums

Johny Canes psijsma at gmail.com
Sun Aug 19 08:48:13 PDT 2018


Never mind, this had to do with only setting the viewMatrix of the viewer camera.

I have an "override" camera that renders one global material for the whole scene, and it created itself using new Camera( *viewercamera )

This caused the view matrix to always be behind one frame.

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http://forum.openscenegraph.org/viewtopic.php?p=74565#74565







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