[osg-users] Minor change proposal : Blacklist usage of all unsized texture internat format

Julien Valentin julienvalentin51 at gmail.com
Mon Aug 13 06:42:16 PDT 2018


Hi,

 the support for unsized internal format is quite oldish... 
it's quite a miracle that calls to glTexImage2D still work with both internalformat (rawdatadescription) and format (memory layout) set to GL_RGBA 
-How can GLknow what we want in that case? there's definitly a default sized internalformat for GL_RGBA ...-

In my sense 

-unsized internal formats should not have been supported by osg at the first place.

-the argument 'format' in osg usage of glTexImage ( _sourceFormat ? _sourceFormat : _internalFormat) is completely wrong 
(you can't substitute a format with a sizedinternalFormat, that's 2 different stuff)


In the case with image attached 
 we can deduce a proper _internalformat from Image::_pixelFormat (customisation of this behavior is the reason of being of _internalFormatMode),

In the case no image is setted  (_internalFormatMode==USE_USER_DEFINED_FORMAT)
we only can deduce format (_sourceFormat) and type(_internalFormatType) from a sized internalformat.
internalformat concernq GPUside representation and is mandatory to be specified by user.

My proposal would be 
-to black list unsized format in order user code work both with the presence or not of glTexStorage
-to force user to set its own sourceFormat when no image attached

Is it so controversal?

Cheers,
Julien[/list]

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Twirling twirling twirling toward freedom

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=74505#74505







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