[osg-users] Please test OpenSceneGraph-3.6 branch in prep for 3.6.1
Daniel Emminizer, Code 5773
dan.emminizer at nrl.navy.mil
Thu Apr 26 04:34:31 PDT 2018
Hi Robert,
I was able to test on the Intel machine a few minutes ago. It indeed did work with your updated shader. It also crashed as expected when I backed out your pragma change. So your change works. All good from this side.
I'll pass along word if I run into any problems in the new release candidate.
Thanks,
- Dan
-----Original Message-----
From: Daniel Emminizer, Code 5773
Sent: Thursday, April 26, 2018 6:11 AM
To: OpenSceneGraph Users
Subject: RE: [osg-users] Please test OpenSceneGraph-3.6 branch in prep for 3.6.1
Hi Robert,
Sorry, was already out for the day yesterday by the time this was sent. It looks like you already took care of it.
I will be rebuilding the 3.6.1 RC then I'll coordinate with my colleague who has the Intel machine when he's in for testing confirmation. Will report back in a few hours when he's in.
- Dan
-----Original Message-----
From: osg-users [mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Robert Osfield
Sent: Wednesday, April 25, 2018 2:55 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Please test OpenSceneGraph-3.6 branch in prep for 3.6.1
Hi Dan,
Could you get teh text.frag working on your machines and then a PR for
OpenSceneGraph-Data for it. I can then run osg2cpp on it to update
the OSG version.
Thanks,
Robert
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