[osg-users] Texture2DArray Internal Texture Format (OSG3.4.0)
Tim Whowantstoknow
Tare.noN at web.de
Wed Apr 25 02:32:07 PDT 2018
I am working on Windows 10 and used CMaker 3.10.1 to build everything. The Compiler was Visual studio 2017 (Visual Studio 15 2017 Win64).
I have attached my CMake Cache, if you're looking for some particular setting.
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=73504#73504
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