[osg-users] Memory problems in Windows/Visual Studio

Mark Jablin jablin at bridgetech-laramie.com
Thu Apr 19 12:33:21 PDT 2018


Robert,

That doesn't solve the problem. 

My log file handler:


Code:
class LogFileHandler : public osg::NotifyHandler
{
public:
   LogFileHandler(const std::string& file)
   {
      m_log.open(file.c_str());
   }
   virtual ~LogFileHandler() { m_log.close(); }
   virtual void notify(osg::NotifySeverity severity,
      const char* msg)
   {
      m_log << msg;
   }
protected:
   std::ofstream m_log;
};



I took that out of OpenSceneGraph 3.0 Beginner's Guide.

I'm using OSG 3.4.1.

Thanks for your help.

Mark

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