[osg-users] OpenSceneGraph-3.6.0 release candidate 6
Robert Osfield
robert.osfield at gmail.com
Fri Apr 6 07:01:40 PDT 2018
Hi All,
I have just tagged release candidate 6:
https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.0-rc6
I'm really hoping this is now and we are good to go. If things are
building and running OK I'll tag 3.6.0 tomorrow. So yet another big
PLEASE test :-)
Let us know about success or failures so we know where we are at for
the release.
Thankyou!
Robert.
--Changes since rc5
Fri, 6 Apr 2018 14:47:54 +0100
Author : Robert Osfield
Updated for rc6
Fri, 6 Apr 2018 14:17:35 +0100
Author : Robert Osfield
Fixed warning
Fri, 6 Apr 2018 14:07:58 +0100
Author : Robert Osfield
Changed TextBase::setAlignment() to use computeGlyphRepresentation();
rather than computePositions(); to address issues seen with calling
Text::setAlignment() after calls to Text::setText()
Fri, 6 Apr 2018 14:06:50 +0100
Author : Robert Osfield
Added osgtext --alignment test to look the effect of calling
Text::setAlignent() before and after the Text::setText().
Thu, 5 Apr 2018 18:00:30 +0100
Author : OpenSceneGraph git repository
Merge pull request #525 from emminizer/fix-windows-exportosgDB: Added
missing extern OSGDB_EXPORT.
Thu, 5 Apr 2018 10:51:24 -0400
Author : Daniel Emminizer
osgDB: Added missing extern OSGDB_EXPORT.
Thu, 5 Apr 2018 14:14:49 +0100
Author : Robert Osfield
Quietened down debug message output for osgText shader setup and
Drawable::createVertexArrayStateImplementation
Thu, 5 Apr 2018 12:35:36 +0100
Author : Robert Osfield
Changed DisplaySettings::setShaderHint(..) messages to INFO
Thu, 5 Apr 2018 12:19:56 +0100
Author : Robert Osfield
Updated ChangeLOG and news
Thu, 5 Apr 2018 11:21:55 +0200
Author : Philippe Renon
mingw: fix compile error in GraphicsWindowWin32.cppcompilation error
was introduced by msvc specific change
see https://github.com/openscenegraph/OpenSceneGraph/commit/bb169979a1054e2fa63a7ea82c9c8bec87e90494
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