[osg-users] OpenSceneGraph-3.6 release candidate 4 tagged

Robert Osfield robert.osfield at gmail.com
Tue Apr 3 08:13:49 PDT 2018


Hi All,

I have just tagged the release candidate 4:

   https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.0-rc4


Please test as I'm hoping this will be the last release candidate
before tagging 3.6.0 :-)

Let me know about success or failures you spot so we know if things
are now ready to go for the final stable release.

Cheers,
Robert.

Changes since rc3:

Tue, 3 Apr 2018 15:48:37 +0100
Author : Thomas Hogarth
missing gles2 check

Tue, 3 Apr 2018 15:29:54 +0100
Author : Robert Osfield
Added a ShadowTechniue::setShadowedScene() virtual method to make it
possible to implement techniques as fascades to other techniques

Tue, 3 Apr 2018 12:42:37 +0100
Author : Andreas Ekstrand
The attached code (from the 3.6 branch) adds a keepSeparatePoints
option to the SHP plugin which makes it possible to avoid merging
point features into multi-points, in case you e.g. need to keep
separate point attributes.It also contains a fix in the Xbase DBF
parser, converting a numeric shape attribute to double instead of
integer. As stated in e.g. https://en.wikipedia.org/wiki/.dbf the
numeric field can contain decimals.


Tue, 3 Apr 2018 11:35:31 +0100
Author : Robert Osfield
Removed osgShadow::ShadowVolume as it functionality isn't functional

Tue, 3 Apr 2018 12:10:29 +0100
Author : OpenSceneGraph git repository
Merge pull request #516 from
eligovision/OpenSceneGraph-3.6_programosg::Program's compileGLObjects
and apply methods fixed for OSG witho…

Mon, 2 Apr 2018 23:56:36 +0300
Author : Konstantin S. Matveyev
osg::Program's compileGLObjects and apply methods fixed for OSG
without OSG_GL_FIXED_FUNCTION_AVAILABLE

Mon, 2 Apr 2018 18:26:26 +0100
Author : Robert Osfield
Rewrote the handling of AutoTransform::setAutoScaleToScreen(bool)
functionality so that is disabling CullingActive when switched on.

Mon, 2 Apr 2018 16:21:20 +0100
Author : Robert Osfield
Added __VERSION__<140 check for usage of gl_ClipVertex to avoid GL3
core profile usage issues

Mon, 2 Apr 2018 14:08:47 +0100
Author : Robert Osfield
Restructured merge geometry code to make it easier to follow

Mon, 2 Apr 2018 11:44:03 +0100
Author : Robert Osfield
Fix for MergeGeometryVsiitor bug. Restructured the processing the
merge geometry list to avoid missing geometries that aren't binned
along with other geometries.

Sun, 1 Apr 2018 10:40:25 +0100
Author : Robert Osfield
Removed stray CMAkeLists.txt from TARGET_SRC list

Sun, 1 Apr 2018 10:18:45 +0100
Author : Andreas Ekstrand
Small fix (from the 3.6 branch) in the osgjs plugin, avoiding a double
addition of the CullFace attribute when it has been turned off. This
resulted in an empty json object in the osgjs file causing warnings in
osgjs.


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