[osg-users] load a osg model with rigged animation (exported by 3dsmax)

Raymond de Vries reedev at xs4all.nl
Fri Nov 24 04:52:14 PST 2017


Nice that it works.

Thanks for the feedback.

Cheers
Raymond


On 24/11/2017 13:50, Andrea Martini wrote:
> Hi to all,
> it seems that the problem is caused by 3DSmax exporter (both fbx and osgt). I used the blender exporter (fbx) and i was able to load animation.
>
> Thank you!
>
> Cheers,
> Andrea
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=72449#72449
>
>
>
>
>
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