[osg-users] Call for assistance: Migrating and updating tutorials

Robert Osfield robert.osfield at gmail.com
Mon Nov 20 03:12:48 PST 2017

Hi Björn,

Thanks for your efforts on the tutorials.  I had a quick look at what
you have done so far, but am not yet clear how you are thinking it
might evolve.  I noticed both .md and .html files, are both something
that will be maintained?

On 19 November 2017 at 21:18, Björn Blissing <bjorn.blissing at vti.se> wrote:
> * Is this a tutorial format worth pursuing?

I quite like the idea of using github for tutorials, as it can easily
be placed alongside the main OpenSceneGrpah repository and maintained
in a pretty straight forward way. The format I don't yet have an
strong opinions on though.  Feedback from new members to the community
who are currently learning would probably be really useful.

> * Is Markdeep the right choice?


> * Is CCBY and MIT licenses that should be used for this project?

For a tutorial I think it would be useful having a license that allows
users to just grab source code and insert it directly into their
applications without having to worry about attribution/including
licensing.  Would this be public domain?  I'm not 100% sure.

The documentation parts would naturally fall under creative commons.

> * What C++ standard should the source code be written in (my suggestion is C++98 for maximum compatibility)?

Unless one is demonstrating use with later versions of C++ I think it
would be appropriate to leave it with CMake defaults like the OSG does
at present.

There is real value in having some C++11 and later tutorials as well.


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