[osg-users] Get RGB Values from Texture
Maxim Stere
osgforum at tevs.eu
Wed Nov 15 07:52:08 PST 2017
Thanks that helped me out a lot, but now I have an additional question:
How is the RGB actually stored in the image?
>From my Image I can now get the Raw Data, but what does it represent and how is it stored?
Image->data(x,y,0)? what does it return? How do I get the individual R, G and B values?
Thank you!
--Maxim
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Thank you,
--Maxim
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http://forum.openscenegraph.org/viewtopic.php?p=72389#72389
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