[osg-users] "Memory: Colors" game from scratch

michael kapelko kornerr at gmail.com
Sun Nov 5 02:55:16 PST 2017


Hi.

I've published the 4th tutorial of the guide. It talks about
displaying text, animating text, and creating a good look background.
https://bitbucket.org/ogstudio-games/memory-colors/src/tip/readme/04.StartFinish/04.StartFinish.md


On 31 October 2017 at 08:40, tianzjyh <tianzjyh at 126.com> wrote:
> wonderful !
>
>
> --
> Cheers,
> TianZJ
>
>
> At 2017-10-28 19:18:01, "michael kapelko" <kornerr at gmail.com> wrote:
>>Hi.
>>
>>You may remember that some time earlier this year I've posted about
>>OpenSceneGraph cross-platform guide (
>>https://github.com/OGStudio/openscenegraph-cross-platform-guide ) that
>>describes how to render a simple cube on desktop, mobile, and web.
>>
>>Once that was over, I headed straight to creating the first
>>cross-platform game with OpenSceneGraph. This gave birth to MJIN
>>project ( https://bitbucket.org/ogstudio/mjin ), which builds on
>>OpenSceneGraph.
>>
>>I have successfully built the game based on Memory board game.
>>Here's web version:
>>https://ogstudio.github.io/game-memory-colors/0.3/mjin-player.html
>>Note the famous OpenSceneGraph background :)
>>
>>Once the game was done I decided to describe how to create it from scratch.
>>I've just finished the third article. All articles are in the game's
>>home repository:
>>https://bitbucket.org/ogstudio-games/memory-colors
>>
>>If you wanted to create a simple game for a long time but did not know
>>where to start, now is a good chance.
>>
>>Thanks.
>>_______________________________________________
>>osg-users mailing list
>>osg-users at lists.openscenegraph.org
>>http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
>
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>
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