[osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release

Robert Osfield robert.osfield at gmail.com
Wed Mar 29 01:14:09 PDT 2017

Hi Stuart,

On 28 March 2017 at 19:46, Stuart Mentzer <osgforum at tevs.eu> wrote:
> osgWrappers/serializers/osgVolume/MultipassTechnique.cpp was added since my prior (successful) build with VC++ 2015 (at rev 6308b4). VC++ needs the definition of osg::Texture2D (and other types used in members) to instantiate MultipassTechnique.

That is a really useful clue.  My best guess is that we need to add an
#include <osg/Texture2D> to the MultipassTechnique header.

I have checked this change into OSG master.  Could you test it and let
me know if it resolves the build errors?


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