[osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release

Li Chi s12345uperman at sohu.com
Sat Mar 25 09:39:06 PDT 2017


Hi Robert,

The following line is still not working.

#define SHADERS_GL2 (!defined(OSG_GL_FIXED_FUNCTION_AVAILABLE) && !defined(OSG_GL3_AVAILABLE) && !defined(OSG_GLES3_AVAILABLE))

#if SHADERS_GL2  // <== still return true (this is wrong)

and besides StateSet.cpp and Font.cpp, I found StatesHandler.cpp has the same problem too.

Thank you!

Cheers,
Li

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=70549#70549








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