[osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
Robert Osfield
robert.osfield at gmail.com
Fri Mar 24 12:07:03 PDT 2017
Hi Li,
On 24 March 2017 at 17:48, Li Chi <s12345uperman at sohu.com> wrote:
> Just as you said, I comment out #if SHADERS_GL3 AND #elif SHADERS_GL2 's codes, recompiling and rerunning, everything looks fine now.
Sounds the #if's at the top of StateSet.cpp aren't choosing the
correct code paths on your system for some reason. Could you post the
generate include/osg/GL file as this might provides some clues to why
it isn't working correctly.
Robert.
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