[osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
Robert Osfield
robert.osfield at gmail.com
Fri Mar 24 08:22:01 PDT 2017
Hi Li,
Thanks for the testing. Strange rendering issues, almost like
fallback shaders are being applied inappropriately.
What CMake build options did you select when building?
What type of hardware and drivers are you using?
Do any of the OSG examples work? Does stats work?
Do previous versions of the OSG work OK?
Robert.
On 24 March 2017 at 14:49, Li Chi <s12345uperman at sohu.com> wrote:
> Hi,
>
> Please see the attached pictures.
>
> ENV:
> Visual Studio 2015
> Windows 10
> 32bit Compile
>
> Thank you!
>
> Cheers,
> Li
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=70534#70534
>
>
>
>
> Attachments:
> http://forum.openscenegraph.org//files/cow_853.png
> http://forum.openscenegraph.org//files/cessna_436.png
>
>
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