[osg-users] Particles / gpu / cpu

Johny Canes psijsma at gmail.com
Wed Feb 22 01:18:50 PST 2017


Hi,

I'm going to do add 'particles' to my osgapp, and someone might be interested in how I. I'll do some research to see what tradeoffs should be made, and whether I can run some of it on the gpu, et cetera. I'm not sure if I want to do manual state changes via uniform callbacks on a large set of particles.

I'm aiming for dust particles, radioactive particles, maybe rain. Maybe generalize it into a system or write a handy glsl for each different type.

Thank you!

Cheers,
Johny

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http://forum.openscenegraph.org/viewtopic.php?p=70306#70306








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