[osg-users] Improving performances
Ale Maro
sasha71 at teletu.it
Thu Feb 23 04:16:59 PST 2017
Hi all,
my graphic card have 2GB of dedicated RAM and 6GB of shared RAM
I tried to reduce number of triangles (to use LODs) using osgUtil::Simplifier but geometries are too big.
I think it is correct not to use indexed sets to have good performances.
I already use VBOs... but I use one single geometries for each object
If I understand correctly I can try to split geometries.
I will do some tests to find a good size.
Thank you again.
Cheers,
Ale
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http://forum.openscenegraph.org/viewtopic.php?p=70328#70328
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