[osg-users] Jittering/Flickering geometry problem

umesh ramesh mailpm01 at yahoo.co.in
Wed Feb 15 20:48:25 PST 2017


Hi Sebastian,

Thanks for the prompt reply. As I had written earlier, I do not prefer to generate my road geometries at origin & translate far off where they are located (maybe that’s the last option that I shall use).
I am under the impression that there might be other techniques to tackle this problem.
I think, VirtualPlanetBuilder is generating the Terrain Tiles in the way you had written.
But, FlightGear too has terrain & roads all over & they are rendered properly.
Do the similar Projects use the same basic theory that you had written?
It will be helpful if you can give additional insight into this.

Cheers,
umesh

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http://forum.openscenegraph.org/viewtopic.php?p=70205#70205








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