[osg-users] FBO setup failed

Robert Osfield robert.osfield at gmail.com
Sat Dec 30 07:08:22 PST 2017

Hi Nick,

I can't diagnose the fault from just from the warning message.  The
best I can suggest is to look up the 0x9cdb code in the GL header to
see what it matches up to, this might give you a clue to what is


On 23 December 2017 at 02:46, Trajce Nikolov NICK
<trajce.nikolov.nick at gmail.com> wrote:
> Hi Robert, Community,
> I have dozen of these
> RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cd6
> ContextData::incrementContextIDUsageCount(0) to 12
> My setup is two Views sharing a scene, with dozen of cameras rendering to a
> common texture array. What this means?
> Thanks a bunch as always!
> And Merry XMas
> --
> trajce nikolov nick
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