[osg-users] Specifying indices of triangle vertices when creating osg::geometry
antiro black
antiro42 at gmail.com
Thu Dec 21 04:45:02 PST 2017
Hi,
I want to create a specific mesh using osg. I have a set of vertices and a set of indices for the triangles which the mesh should consist of.
I tried using osg::geometry to create this mesh but I can't figure out how to specify the triangle vertex indices. Do I need an osg::IndexArray for this? How do I set it? There is a setVertexArray() member function for osg::geometry but nothing to specify indices.
I also looked at the primitive sets to see if I could specify indices there but I couldn't figure it out.
I tried both google and going through the example code without any success. Any help would be much appreciated!
Thank you!
Cheers,
antiro
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http://forum.openscenegraph.org/viewtopic.php?p=72618#72618
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